delay OCUnit execution in device - xcode
I am a开发者_开发技巧m able to run OCUnit in XCode 4 with the some sample code.
But, I would like to modify it so that the tests run a little later than at startup.
For example, I would like my splash screen to finish, and test after that.
Is that possible?
I sounds more like you're doing a functional or integration test that a true unit test.
However there is a free too called FoneMonkey by GorillaLogic that might help you to achieve what you're after. At will allow you to run unit tests, etc. including delays based on the state of your UI.
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