Determining a rule: relate integer value to color #RGB
I'd like to determine a background-color C depending on an integer X (number of positive votes)
OK, I could do
if(x==0) c = '#000';
else if(x > 0 && x < 5 ) c = '#001'
else if(X<=5 <= 20) c = '#002';
//and so on...
But, how can I do this to make it gradual? I mean from 0 to 500 votes -> 500 ton开发者_高级运维es of blue colors? (if I'm not wrong its posible two digits for HEX (if not, 15*15 xD))
Any ideas?
Since you're just looking for ideas, here's one that nobody else will suggest. First, go look up "Catmull-Rom Spline" formulas. It boils down to a very simple matrix multiplication trick that gives you a formula for computing curves given a set of control points.
OK, so now that you know all about Catmull-Rom splines, you can write some code to do a curve in 3-space. Well, what's RGB if not a 3-dimensional space? So you pick a few good color control points (RGB colors), and then you use your handy Catmull-Rom implementation to generate a parametric curve through all those colors, with as many colors along the curve as you want.
The cool thing about the color progressions will be that they're really "smooth" across transitions.
I would probably use something like:
var blueness = x / 2;
if (blueness > 255) blueness = 255;
rgb(0, 0, blueness);
but you can use this sprintf implementation and use it like you would in any other language to convert to hex.
Include raphaeljs on your page and paste the functions estimateColorForValue()
and toHex()
somewhere in your code. estimateColorForValue(hue, value, darkestValue, brightestValue)
computes a color for some value, interpolating the color by seeing where in the range [darkestValue-brightestValue]
value
is. hue
is in the range [0-1]
: 0.1
for orange-browny, 0.4
for green, 0.8
for pinkish, and many more colors in between. small changes in hue drastically change the visual color.
For example: estimateColorForValue(.1, 15, 1, 20)
, can be explained as, for data ranging 1 through 20, compute color for value 15, in the orangy space.
toHex(estimateColorForValue(.1, 15, 1, 20)) ==> "#cf8415"
Code:
<script src="https://raw.github.com/DmitryBaranovskiy/raphael/master/raphael.js"></script>
<script>
function toHex(hsb) {
return Raphael.hsb2rgb(hsb.h, hsb.s, hsb.b).hex;
}
function estimateColorForValue(hue, value, darkestValue, brightestValue) {
// Constants to determine saturation and brightness
var darkBrightness = 0.6;
var brightBrightness = 1;
var darkSaturation = 0.3;
var brightSaturation = 1;
// Compute saturation and brightness:
var gradient = (value - darkestValue) / (brightestValue - darkestValue);
var saturation = darkSaturation + gradient * (brightSaturation - darkSaturation);
var brightness = darkBrightness + gradient * (brightBrightness - darkBrightness);
return {h: hue, s:saturation, b:brightness};
}
</script>
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