Monotouch 3.99: Missing Usings in designer files?
Monotouch 3.99.13
When I edit a XIB in Interface Builder, Monotouch fails to add all the Usings to the designer.cs files it generates. There are no partial clsses made.
Here's a code snip (notice no usings):
// ------------------------------------------------------------------------------
// <autogenerated>
// This code was generated by a tool.
// Mono Runtime Version: 2.0.50727.1433
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </autogenerated>
// ------------------------------------------------------------------------------
namespace General {
// Base type probably should be MonoTouch.Foundat开发者_如何学运维ion.NSObject or subclass
[MonoTouch.Foundation.Register("AppDelegateIPad")]
public partial class AppDelegateIPad {
private UIWindow __mt_window;
#pragma warning disable 0169
[MonoTouch.Foundation.Connect("window")]
private UIWindow window {
get {
this.__mt_window = ((UIWindow)(this.GetNativeField("window")));
return this.__mt_window;
}
set {
this.__mt_window = value;
this.SetNativeField("window", value);
}
}
}
}
Someone has filed this as a bug in the latest MonoDevelop here. Is that you? As far as I can tell MonoDevelop has never generated using statements in designer files.
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