How to implement gestures support in android application?
Try to implement left and right gestures in my application.
Here is my layout:
<?xml version="1.0" encoding="utf-8"?>
<ScrollView xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="wrap_content">
<LinearLayout
android:orientation="vertical" android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:paddingRight="10sp">
<TextView android:id="@+id/movie_title"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:gravity="center_horizontal"
android:text="text"
android:paddingTop="8sp"
android:paddingBottom="16sp"
android:textSize="16sp"
android:textColor="#FFFFFF"
android:textStyle="bold"/>
<ImageView android:id="@+id/movie_poster"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:gravity="center_horizontal"/>
<TextView android:text=""
android:id="@+id/movie_description"
android:layout_height="wrap_content"
android:textSize="16sp"
android:paddingTop="16sp"
android:paddingBottom="16sp"
android:la开发者_StackOverflowyout_width="fill_parent"/>
<Button android:id="@+id/confirm"
android:text="@string/confirm"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
<android.gesture.GestureOverlayView
android:id="@+id/movie_gestures"
android:layout_width="fill_parent"
android:layout_height="0dip"
android:layout_weight="1.0" />
</LinearLayout>
</ScrollView>
Is it correct? Application doesn't react on gestures. Was writing my code based on original tutorial:
public class MovieView extends Activity implements OnGesturePerformedListener {
private GestureLibrary mLibrary;
@Override
protected void onCreate(Bundle savedInstanceState) {
...
// gestures
mLibrary = GestureLibraries.fromRawResource(this, R.raw.spells);
if (!mLibrary.load()) {
finish();
}
GestureOverlayView gestures = (GestureOverlayView) findViewById(R.id.movie_gestures);
gestures.addOnGesturePerformedListener(this);
}
public void onGesturePerformed(GestureOverlayView overlay, Gesture gesture) {
ArrayList<Prediction> predictions = mLibrary.recognize(gesture);
if (predictions.size() > 0 && predictions.get(0).score > 1.0) {
String action = predictions.get(0).name;
Toast.makeText(this, predictions.get(0).name, Toast.LENGTH_SHORT).show();
if ("left".equals(action)) {
Log.i("", "left");
}
else if ("right".equals(action)) {
Log.i("", "right");
}
}
}
but onGesturePerformed is never called.
I've used onFling
instead. Works well with ScrollView
.
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