Android application event handling
Is th开发者_JS百科ere a standard set of Listener/Observer/Observable classes in Android for managing application events in Android?
I'm not talking about UI or other Android API events, but rather custom app events like GameOverEvent
, LevelClearedEvent
, etc.
Is there a preferred interface to implement/extend so that I can implement things like:
public void addGameOverListener(GameOverListener listener)
It's easy,, you just need to create your own EventListener
public interface onGameFinishedListener {
public void onGameFinished(GameView gameView);
}
and some class which has onGameFinished() method
public abstract class GameView extends SurfaceView implements SurfaceHolder.Callback{
List<onGameFinishedListener> listeners;
public GameThread gameThread;
protected int width;
protected int height;
public GameView(Context context) {
super(context);
width = 320;
height = 480;
listeners = new ArrayList<onGameFinishedListener>();
}
public abstract void init();
public void registerGameFinishedListener(onGameFinishedListener listener) {
listeners.add(listener);
}
protected void GameFinished(GameView gameView) {
for (onGameFinishedListener listener : listeners) {
synchronized(gameThread.getSurfaceHolder()) {
listener.onGameFinished(gameView);
}
}
}
}
and then you implement the onGameFinishedListener in your activity or view which you want to do operation when the game finish,
public class RocketActivity extends GameActivity implements onGameFinishedListener {
private final int MENU = 0;
private final int END = 1;
private final int CONFIRMATION = 2;
private RelativeLayout layout;
private RocketView rocketView;
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
layout = new RelativeLayout(this);
rocketView = new RocketView(this);
rocketView.registerGameFinishedListener(this);
rocketView.init();
layout.addView(rocketView);
setContentView(layout);
}
@Override
public void onGameFinished(GameView gameView) {
runOnUiThread(new Runnable() {
@Override
public void run() {
showDialog(END);
}
});
}
}
there. no need to rely on Android for EventListener. :)
Have you tried EventBus by GreenRobot?
It is basically a pretty standard implementation of an eventBus for handling application wide events. It provides inter-thread communication which is quite neat.
Pretty similar to what you get for GWT
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