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Should I use WCF for a simple textual wire protocol?

I need to write a program that will communicate with other .NET programs ... but also a legacy VFP program over TCP. I need to choose a fairly simple TCP message format that the VFP programmer can use. It could be as simple as a sequence of small XML blobs delimited by... I dunno, a null character? Whatever.

I need to choose between TcpListener/TcpClient and WCF. I started researching WCF but its architecture seems opaque and built-in Visual Studio templates are heavily biased toward making "web services" that act like a sort of RPC mechanism, but require a special "host" or web server that is external to the application. And Microsoft's 6-stage tutorial makes WCF sound pretty cumbersome (involving code generators, command-line and XML crap just to remotely subtract or multiply two numbers).

I want a self-contained app (no "host"), I want control of the wire protocol, and I want to understand how it works. WCF doesn't seem to facilitate these things, so I abandoned it in factor of TcpListener/TcpClient.

However, the program is to serve as an intermediary between a single (VFP) server and many (.NET) clients, and there will be communication in both directions and across different connections. Using TcpListener and TcpClient, the work of juggling the connections and threads is getting a bit messy, I have no experience with IAsyncResult, and I'm not just not confident in my code quality.

So I would like to solicit opinions again: should I still consider WCF instead? If yes, can you point me toward answers to the following questions?

  1. Where in the web is a good explanation of WCF's architecture? Or do I need a book?
  2. How is bi-directional communication done in WCF, where either side (of a single TCP connection) can send a message at any time?
  3. How can I get past all the web-services and RPC mumbo-jumbo, and control the wire protocol?
  4. In WCF, how do I shut down the app cleanly, closing all connections in parallel without hacky Thread.Abort() commands?

If no, how can I set up my cod开发者_运维知识库e (that uses TcpListener/TcpClient/NetworkStream) so that I can read a message from a NetworkStream, but also accept requests from other connections, shut down cleanly at any time, and avoid wasting CPU time to poll queues and NetworkStreams that are inactive?


The short answer: go with WCF. While there's a good amount of tooling and code-generation and other bells and whistles around it, there's nothing that is preventing you from setting up everything in code (you can define your contracts, set the endpoints up, etc. all in code).

For your specific questions:

  1. WCF Architecture - This is pretty basic, and it should get you up and running relatively quickly.
  2. What you are looking for is duplex services. The NetTcpBinding allows for duplex services out-of-the-box (although you can do it with HTTP, you need a specific binding).
  3. If you want to control the wire format, you will want to create a custom encoder. However, I have to strongly recommend against it. You want to create an XML file with null character to delineate separate messages? There's no need for that, the nature of XML is that you can create child elements to perform the appropriate grouping; there's no limit to how many elements you can nest. There's really no need for this.
  4. Simply shutting down the ServiceHost by calling Close, this will allow all outstanding requests to complete, and then shut down gracefully. If you really want to tear down without concern, then call Abort.

In the end, I'd strongly recommend that you not use the NetTcpBinding; VFP will have a difficult time consuming the protocol. However, if you use an HTTP-based protocol, there are always tools that VFP can easily use to make the call and consume the contents (assuming you stick with XML).


Just to tack on about a common on using DCOM, VFP can utilize DCOM, but needs to be done with CreateObjectEx()... the only big difference is you need to know the GUID of the class instance you are connecting to on whatever server it is connecting to, AND the machine name its going to connect to.

Then the remote object does its work via exposed functions, but VFP calling it from some other machine on the network treats it as if the function was being performed locally and gets whatever the return values are.

I've done DCOM with VFP even as far back as 10 yrs ago for an insurance company...

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