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C++ application: Is it possible to pass accepted TCP connection from one process to another?

So I wonder - is it possible to pass accepted TCP connection (on Windows or Unix li开发者_运维问答ke OS) from one process to another? Here the point is to pass connection - not data in a way a proxy app would.


In Unix, a TCP connection is represented as a socket file descriptor. When you fork a process, the file descriptors are inherited by the child process, including TCP sockets. (Though they may be closed on exec if given the FD_CLOEXEC flag with fcntl.)

It's also possible to transfer file descriptors between unrelated processes using a local (Unix) domain socket; see this question.

I'm not sure about Windows.


On Windows, use WSADuplicateSocket, pass the filled in WSAPROTOCOL_INFO to the other process, use WSPSocket to recreate a socket.

On unix-like OS'es this is possible using the sendmsg() system call. libancillary abstracts this for you.

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