jQuery change value after animation is done
This 开发者_C百科code down never call alert 'ane is true'.
It is possible to change local variable 'ane' from jQuery method "animate"?
In my code variable 'ane' is always false. I try this method for change of 'ane' value:
function anim() {
var ane = false;
$('#element').animate({left:'100px'}, 5000, function(){ ane = true; });
while(!ane){}
alert('ane is true');
}
This also does not work for me:
function anim() {
var ane = false;
var ant = function(){ ane = true; }
$('#element').animate({left:'100px'}, 5000, ant);
while(!ane){}
alert('ane is true');
}
Thanks for reply.
Live Demo
function anim() {
var ane = false;
$('#element').animate({left:'100px'}, 5000, function(){
ane = true;
if(!$(this).is('animated')){
alert(ane);
}
});
}
Once the animation completes you will be alerted.
JavaScript has only a single thread. If you use
while(!ane){}
jQuery can't run, thus not execute the animation, thus not complete the animation and set ane
to true.
The answer of @Loktar is correct, but you could omit the condition
function anim() {
var ane = false;
$('#element').animate({left:'100px'}, 5000, function(){
ane = true;
// the animation is already finished
// if(!$(this).is('animated')){
// alert(ane);
//}
alert(ane);
});
}
because the function is called when the animation is actually finished.
Using the latest version of jQuery (>= 1.8) you can check if the animation is actually completed using the option done:
function anim() {
var ane = false;
$('#element').animate({width:'100px'},
{duration: 5000,
done: function () {alert("done")}
});
}
Try this:
function anim() {
var ane = false;
var ant = function(){ ane = true; }
$('#element').animate({left:'100px'}, 5000, ant);
setInterval(function(){ if(ane) { alert('ane is true'); } }, 100);
}
ane
should eventually be true, because this time the execution is not locked by the while loop.
Thanks to all. I used this to continue in the same executed function after animation:
// animation part
var ane = false; // check if animation end
$('#element').animate({left:'100px'}, 5000, function(){ane = true;});
// continue only if animation done
var fcb = setInterval(function(){ if(ane) {
// continue executing function
clearInterval(fcb);
// ...
// nextCodePart();
// ...
} }, 20);
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