simple platform game in Android
I am looking to create a very simple Android platform game. For this, I am going to use the Capcom character "Ryu". I have a set of images that I have used, to animate as a frame animation. Ulimately it will depend on key presses or touch events. As of now I am simply running开发者_开发百科 a sequence of the whole set of images.
As a first run, I had the background of all the images set to black. However, I would like to add some on my own backgrounds for the character. How can I do this? (Am using Android 1.5)
Thanks, Angelo.
Well, it sounds like you need to make versions of your sprite imagery with a transparent background, so you can draw them on your scene, or create canned frames with them. For this, you need to use a program like GIMP (or Photoshop). See, for instance, this: http://www.fabiovisentin.com/tutorial/GIMP_transparent_image/gimp_how_to_make_transparent_image.asp
George
P.S. Also, when doing animation, you will need to be very careful about your memory usage. See, for instance, this: http://davidjhinson.wordpress.com/2010/05/19/scarce-commodities-google-android-memory-and-bitmaps/
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