How do I include everything
I've been fig开发者_StackOverflow中文版hting with my compiler for too long. Problems with circular includes, redefinitions, "missing ';' before *" and so on.
This seems like the place to get a good answer.
How do I include everything into everything else, and never have to worry about the subtleties of includes ever, ever again? What combination of #DEFINE, #pragma, #include, or whatever else do I need to do to ensure that data types in the murky depths of my project hierarchy will have no difficulty knowing what anything else is?
This is not a troll post, incase such a concept is entirely unthinkable, nor is it posted in the middle of being angry. I'm simply curious as to whether or not such a possibility exists. Dealing with spaghetti includes is probably the biggest headache I have to deal with in C++, and getting rid of it would increase my workflow significantly.
Cheers, Brian
Forward deceleration in the headers and inclusions in the implementation (.c, .cpp, etc).
Good question. I would like to know how to do this, too. Here's some of my tricks:
Figuring the file hirechary structure (which file use which file) to draw a raw concept graph.
Using the following code structure is helpful for prevent RE-DEFINING. Details can be found here.
#ifndef MY_CLASS #define MY_CLASS #endif
It means if the file is already included, it will not be included again.
in the beginning of every header file,
#ifndef __MYHEADER_H__
#define __MYHEADER_H__
in the end,
#endif /* __MYHEADER_H__ */
can avoid contain a header file repeatedly.
if you use visual stuido, you can just put
#pragma once
in the beginning of header file.
By the way, you can use some static code check tool to find these kinds of issues, such as lint.
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