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How do you find height of mesh object?

I need a way to find height of object(.x). Is there simpl开发者_如何学编程e way without using some complex math, E.g con or sin.


Is there simple way without using some complex math

For each vertex, store the min and max value of the dimension that represents height (For example, y). If this is still "complex math", then you can use D3DXComputeBoundingBox.

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