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Travelling salesman with repeat nodes & dynamic weights

Given a list of cities and the cost to fly between each city, I am trying to find the cheapest itinerary that visits all of these cities. I am currently using a MATLAB solution to find the cheapest route, but I'd now like to modify the algorithm to allow the following:

  1. repeat nodes - repeat nodes should be allowed, since travelling via hub cities can often result in a cheaper route
  2. dynamic edge w开发者_如何学编程eights - return/round-trip flights have a different (usually lower) cost to two equivalent one-way flights

For now, I am ignoring the issue of flight dates and assuming that it is possible to travel from any city to any other city.

Does anyone have any ideas how to solve this problem? My first idea was to use an evolutionary optimisation method like GA or ACO to solve point 2, and simply adjust the edge weights when evaluating the objective function based on whether the itinerary contains return/round-trip flights, but perhaps somebody else has a better idea.

(Note: I am using MATLAB, but I am not specifically looking for coded solutions, more just high-level ideas about what algorithms can be used.)


Edit - after thinking about this some more, allowing "repeat nodes" seems to be too loose of a constraint. We could further constrain the problem so that, although nodes can be repeatedly visited, each directed edge can only be visited at most once. It seems reasonable to ignore any itineraries which include the same flight in the same direction more than once.


I haven't tested it myself; however, I have read that implementing Simulated Annealing to solve the TSP (or variants of it) can produce excellent results. The key point here is that Simulated Annealing is very easy to implement and requires minimal tweaking, while approximation algorithms can take much longer to implement and are probably more error prone. Skiena also has a page dedicated to specific TSP solvers.


If you want the cost of the solution produced by the algorithm is within 3/2 of the optimum then you want the Christofides algorithm. ACO and GA don't have a guaranteed cost.


Solving the TSP is a NP-hard problem for its subcycles elimination constraints, if you remove any of them (for your hub cities) you just make the problem easier.

But watch out: TSP has similarities with association problem in the meaning that you could obtain non-valid itineraries like:

Cities: New York, Boston, Dallas, Toronto

Path:

Boston - New York New York - Boston


Dallas - Toronto Toronto - Dallas

which is clearly wrong since we don't go across all cities.

The subcycle elimination constraints serve just to this purpose. Including a 'hub city' sounds like you need to add weights to the point and make an hybrid between flux problems and tsp problems. Sounds pretty hard but the first try may be: eliminate the subcycles constraints relative to your hub cities (and leave all the others). You can then link the subcycles obtained for the hub cities together.

Good luck


Firstly, what is approximate number of cities in your problem set? (Up to 100? More than 100?) I have a fair bit of experience with GA (not ACO), and like epitaph says, it has a bit of gambling aspect. For some input, it might stop at a brutally inefficient solution. So, what I have done in the past is to use GA as the first option, compare the answer to some lower bound, and if that seems to be "way off", then run a second (usually a less efficient) algorithm.

Of course, I used plenty of terms that were not standard, so let us make sure that we agree what they would be in this context:

  1. lower bound - of course, in this case, MST would be a lower bound.
  2. "Way Off" - If triangle inequality holds, then an upper bound is UB = 2 * MST. A good "way off" in this context would be 2 * UB.
  3. Second algorithm - In this case, both a linear programming based approach and Christofides would be good choices.


If you limit the problem to round-trips (i.e. the salesman can only buy round-trip tickets), then it can be represented by an undirected graph, and the problem boils down to finding the minimum spanning tree, which can be done efficiently.

In the general case I don't know of a clever way to use efficient algorithms; GA or similar might be a good way to go.


Do you want a near-optimal solution, or do you want the optimal solution?

For the optimal solution, there's still good ol' brute force. Due to requirement 1 involving repeat nodes, you'll have to make sure you search breadth-first, not dept-first. Otherwise you can end up in an infinite loop. You can slowly drop all routes that exceed your current minimum until all routes are exhausted and the minimal route is discovered.

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