P4.Net and P4CHARSET
I'm using P4.Net to connect to my non-unicode server however some commands i run fail with:
"Unicode clients require a unicode enabled server."
how do i change the P4CHARSET to none in P4.Net? I've tried
P4Connection p4 = new P4Connection();
p4.Charset = "none"
p4.Connect()
i've also tried changing the Charset just before the p4.Run command:
p4.Charset = "none"
p4.Run("where", "c:\\some\\random\\dir");
i've tried setting the Charset to "none", null and "".
if i try passing global options to the p4.Run command it doesn't work either. ie.
p4.Run("-C none where", "c:\\some\\random\\dir");
fails with "Unknown Command"
has anyone had any success with changing the P4CHARSET within a P4.Net script? how开发者_如何学C do you do it?
Have you tried nuking P4CHARSET and P4COMMANDCHARSET from your registry settings? They should be at HKEY_CURRENT_USER.Software.Perforce.Environment. I've been in a situation similar to yours before and that's how I ended up fixing it.
Also, are you using P4Win or P4V? I'm not entirely sure about P4V, but I know P4Win seemed to store charset information per connection. Maybe that could be interfering with P4.NET somehow?
UPDATE
The C++ API was detecting a Unicode charset because the P4CHARSET was set to none. Running p4 set P4CHARSET=
from the command line fixed the issue for the poster.
I think the problem is the following code in ClientApi_m.cpp:
void p4dn::ClientApi::Init( p4dn::Error* e )
{
if(getClientApi()->GetCharset().Length() > 0)
{
// unicode server use UTF-8
_encoding = new System::Text::UTF8Encoding();
// set the translations (use UTF-8 for everything but content).
CharSetApi::CharSet content = CharSetApi::Lookup(getClientApi()->GetCharset().Text());
getClientApi()->SetTrans(CharSetApi::CharSet::UTF_8, content,
CharSetApi::CharSet::UTF_8, CharSetApi::CharSet::UTF_8);
}
else
{
// non-unicode server use ANSI encoding
_encoding = System::Text::Encoding::GetEncoding(1252);
}
getClientApi()->Init( e->get_InternalError() );
}
because getClientApi()->GetCharset().Length()
is non-zero for non-unicode servers also, ie. P4CHARSET
is "none"
.
if I set the translation using getClientApi()->SetTrans(0, 0, 0, 0);
where 0
is CharSetApi::CharSet::NOCONV
it works.
i guess i'll have to use modified source. that sucks.
does anyone have a better way to do this?
Set p4.Charset
to "iso8859-1"
or some other charset.
If you're connecting to a non-unicode server, you shouldn't set p4.Charset at all. If you're making a client that needs to connect to both unicode, and non-unicode enabled servers, then I think you can set Charset to an empty-string for non-unicode, and one of the valid charsets otherwise.
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