Ada Generic Averaging Function
I have a function which averages a certain numeric value from an array of records. This value is either a natural or an enumerated type delta. I have it summing up the values correctly but my question is this: how do I get the length of an array into a generic type, so that it can divide both integers and delta type num开发者_JAVA技巧bers?
On your array-of-records use the 'Length attribute; this has the advantage of always working even if your bounds are somewhat odd, like -18..3, or an enumeration, like cheeses..fruits.
Something like:
Function Average( Input : In Array_of_Records ) Return float is
-- You say you already have a summation function, so...
Sum : Natural:= Summation( Input );
Begin
Return Sum / Input'Length;
End Average;
You may need to convert the numeric types, by saying Float(Sum) or the like, as Ada does no automatic type "promotions."
This has some flaws in it, but is this closer to what you wanted ?
NWS.
with Ada.Text_Io;
procedure Main is
generic
type Element_T is private;
Zero : Element_T;
One : Element_T;
type Vec_T is array (Integer range <>) of Element_T;
with function "+"(Left, Right : in Element_T) return Element_T is <>;
with function "/"(Left, Right : in Element_T) return Element_T is <>;
package Arrayops is
function Sum (Vec : in Vec_T) return Element_T;
function Count (Vec : in Vec_T) return Element_T;
function Average (Vec : in Vec_T) return Element_T;
end Arrayops;
package body Arrayops is
function Sum (Vec : in Vec_T) return Element_T is
S : Element_T := Zero;
begin
for I in Vec'First .. Vec'Last loop
S := S + Vec(I);
end loop;
return S;
end Sum;
function Count (Vec : in Vec_T) return Element_T is
C : Element_T := Zero;
begin
for I in Vec'First .. Vec'Last loop
C := C + One;
end loop;
return C;
end Count;
function Average (Vec : in Vec_T) return Element_T is
S : constant Element_T := Sum (Vec);
Len : constant Element_T := Count (Vec);
begin
return S / Len;
end Average;
end Arrayops;
type Fl_Arr_T is array (Integer range <>) of Float;
package Fl_Arr is new Arrayops (Element_T => Float,
Zero => 0.0,
One => 1.0,
Vec_T => Fl_Arr_T);
type Int_Arr_T is array (Integer range <>) of Integer;
package Int_Arr is new Arrayops (Element_T => Integer,
Zero => 0,
One => 1,
Vec_T => Int_Arr_T);
My_Ints : constant Int_Arr_T (1 .. 5) := (6,7,5,1,2);
My_Floats : constant Fl_Arr_T (1 .. 7) := (6.1,7.2,5.3,1.4,2.5,8.7,9.7);
Int_Sum : constant Integer := Int_Arr.Sum (My_Ints);
Int_Count : constant Integer := Int_Arr.Count (My_Ints);
Int_Avg : constant Integer := Int_Arr.Average (My_Ints);
Float_Sum : constant Float := Fl_Arr.Sum (My_Floats);
Float_Count : constant Float := Fl_Arr.Count (My_Floats);
Float_Avg : constant Float := Fl_Arr.Average (My_Floats);
begin
Ada.Text_Io.Put_Line ("Integers => Sum: " & Integer'Image (Int_Sum) & ", Count: " & Integer'Image (Int_Count) & ", Avg: " & Integer'Image (Int_Avg));
Ada.Text_Io.Put_Line ("Floats => Sum: " & Float'Image (Float_Sum) & ", Count: " & Float'Image (Float_Count) & ", Avg: " & Float'Image (Float_Avg));
end Main;
Result :
Integers => Sum: 21, Count: 5, Avg: 4
Floats => Sum: 4.09000E+01, Count: 7.00000E+00, Avg: 5.84286E+00
Expanding on Shark8 a bit here...
Ada allows you to declare array types as unconstrained. Something like
type Array_of_Records is array (Natural range <>) of My_Record;
Gives you a type that can be used for arrays of records with starting and ending array indices that could be anywhere in the range of Natural
.
One of the nifty things I can do with such a type is use it as a subroutine parameter, like so:
function Sum (Vector : in Array_of_Records) return Natural;
OK, so inside that routine, how do I know where the array bounds are? By using attributes, like so:
for index in Vector'first..Vector'last loop
or
for index in Vector'range loop
Of course for this to work, you must pass in a perfectly-sized array to your Sum routine. Supppose that isn't what you have. Suppose you instead have a huge array (kind of a buffer) and not all of the values are valid? Well, you keep track of what are the valid values, and pass in only those by using a slice.
Rec_Buffer : Array_of_Records (1..10_000);
Last_Valid_Rec : Natural := 0;
....
--// Rec_Buffer gets loaded with 2,128 values or something. We pass it into Sum
--// like so:
Ada.Text_IO ("Sum of vector is " &
natural'image(Sum (Rec_Buffer (1..Last_Valid_Rec));
(warning - uncompiled code)
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