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toString override in C++ [duplicate]

This question already has answers here: C++ equivalent of Java's toString? (5 answers) Closed 6 years ago.

In Java, when a class 开发者_开发知识库overrides .toString() and you do System.out.println() it will use that.

class MyObj {
    public String toString() { return "Hi"; }
}
...
x = new MyObj();
System.out.println(x); // prints Hi

How can I accomplish that in C++, so that:

Object x = new Object();
std::cout << *x << endl;

Will output some meaningful string representation I chose for Object?


std::ostream & operator<<(std::ostream & Str, Object const & v) { 
  // print something from v to str, e.g: Str << v.getX();
  return Str;
}

If you write this in a header file, remember to mark the function inline: inline std::ostream & operator<<(... (See the C++ Super-FAQ for why.)


Alternative to Erik's solution you can override the string conversion operator.

class MyObj {
public:
    operator std::string() const { return "Hi"; }
}

With this approach, you can use your objects wherever a string output is needed. You are not restricted to streams.

However this type of conversion operators may lead to unintentional conversions and hard-to-trace bugs. I recommend using this with only classes that have text semantics, such as a Path, a UserName and a SerialCode.


 class MyClass {
    friend std::ostream & operator<<(std::ostream & _stream, MyClass const & mc) {
        _stream << mc.m_sample_ivar << ' ' << mc.m_sample_fvar << std::endl;
    }

    int m_sample_ivar;
    float m_sample_fvar;
 };


Though operator overriding is a nice solution, I'm comfortable with something simpler like the following, (which also seems more likely to Java) :

char* MyClass::toString() {
    char* s = new char[MAX_STR_LEN];
    sprintf_s(s, MAX_STR_LEN, 
             "Value of var1=%d \nValue of var2=%d\n",
              var1, var2);
    return s;
}
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