Call javascript interpreter from a script
I've written some scripts in Javascript under Rhino 1.7, one of them starts a minimal http server and accepts JS commands in input.
Now, if I call (from 开发者_C百科within Rhino):
engine = ScriptEngineManager().getEngineByName("JavaScript");
I get the builtin JS engine (from Java 1.6), that is an older version of Rhino, and lacks some functions (like JavaAdapter for multiple interfaces).
How do I get the Rhino Engine instead of that? Do I need ScriptEngineManager.getEngineFactories() or what else?
What you want to achieve is to select a certain version of an script engine which implements "JavaScript". The correct way to do that is to call ScriptEngineManager.getEngineFactories()
and then check the results of getLanguageName()
and getEngineVersion()
.
I found it out myself (trial and error). As noted above, Rhino doesn't register an engine factory. You can get the current engine (as a context and a scriptable object):
cx = Context.getCurrentContext();
scope = new ImporterTopLevel(cx);
With these objects, I can run my scripts or command lines using evalString/evalReader.
Before invoking your initial script, why don't you set the engine you're using as a context variable inside the script? That way, inside the script, you'll have access to the engine that is running it.
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