Dyanamic Execution of javascript code
I have the following JavaScript:
var djs = function (ob) {
return {
remove: function () { //removes element
if (is_array(ob)) {
for (var i = 0; i < ob.length; i++)
ob[i].parentNode.removeChild(ob[i]);
} else {
ob.parentNode.removeChild(ob);
}
},
empty: function () { //makes element empty
if (is_array(ob)) {
for (var i = 0; i < ob.length; i++)
ob[i].innerHTML = "";
} else {
ob.innerHTML = ""
}
},
html: function (str) { //gets or sets innerHTML
if (str) {
if (is_array(ob)) {
for (var i = 0; i < ob.length; i++)
ob[i].innerHTML = str;
} else {
ob.innerHTML = str;
}
} else {
if (is_array(ob)) {
for (var i = 0; i < ob.length; i++)
rob += ob[i].innerHTML;
return rob;
} else {
return ob.innerHTML;
}
}
}
}
}
Here every time I am chec开发者_如何学JAVAking whether ob
is an array or not and executing code. I want to minimize this, like instead of:
if (is_array(ob)) {
for (var i = 0; i < ob.length; i++)
ob[i].parentNode.removeChild(ob[i]);
} else {
ob.parentNode.removeChild(ob);
}
I want to use a function like, doEval(ob,code,return)
, in this case,
doEval(ob,"parentNode.removeChild("+ob+")",NULL);
"return" parameter will return if I specify any like innerHTML
. Can any one help?
Don't repeat is_array
check:
var djs=function(ob) {
if (!is_array(ob)) ob = [ob];
@SHiNKiROU is right of course, but just to provide an example of how to solve your problem with higher-order functions:
function doToAll(ob, callback) {
if(is_array(ob)) {
for (var i = 0; i < ob.length; i++) {
callback(ob[i]);
}
} else {
callback(ob);
}
}
...
remove:function(){ //removes element
doToAll(ob, function(actualOb) { actualOb.parentNode.removeChild(actualOb); });
},
...
But again, use @SHiNKiROU:s answer for this particular case.
Try this:
function doEval(a, b, c) {
if(is_array(a)) {
eval(b);
} else {
eval(c);
}
}
NULL
doesn't exist by the way, it is null
.
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