VS2010 C# function using a loop
I am currently implementing my final year project as a Music Software Development student. I am making a software that plays a midi track that is generated earlier in the process.
In my interface, there is a button "play" and a button "stop". When I click "play", a loop is called that plays this track. In this loop, I call a function from an instance of an other class.
What I would like is that when the user press "pause", the loop is temporary stopped, and when he press "pause" again, it goes back exactly where it was in the loop.
So far, when I press play, the track plays exactly how I want to, but I can't use any other element of my window unt开发者_C百科il the loop is not completly processed.
Here is my code.
private void playStopButton_Click(object sender, RoutedEventArgs e)
{
// Initialising my output midi devices
outDevice.Send(new ChannelMessage(ChannelCommand.ProgramChange, information.bassChannel, information.bassSound));//bass
outDevice.Send(new ChannelMessage(ChannelCommand.ProgramChange, information.guitarChannel, information.guitarSound));//guitar
for (int barNum = 0; barNum < Globals.numberOfBars; barNum++)
{
// playing the first beat
rythmicPattern.play(0, ref outDevice, information, Globals.chordProgression.Bars[barNum].Chord);
//second beat
rythmicPattern.play(1, ref outDevice, information, Globals.chordProgression.Bars[barNum].Chord);
//thrid beat
rythmicPattern.play(2, ref outDevice, information, Globals.chordProgression.Bars[barNum].Chord);
//fourth beat
rythmicPattern.play(3, ref outDevice, information, Globals.chordProgression.Bars[barNum].Chord);
}
}
private void playPauseButton_Click(object sender, RoutedEventArgs e)
{
// test if the track is being played
if (isPlaying)
rythmicPattern.Pause();
else
// if it was already paused, playing back from where I stopped
rythmicPattern.PlayAfterPause(beatNumber);
}
Thank you for your help. Greg
You must use threading where you can play the sound in another thread, so you can execute pause method Check this link Multi-threading in .NET: Introduction and suggestions
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