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Type Qualifiers for a device class in CUDA

I'm currently attempting to make a piece of CUDA code with a class that will be used solely on the device side (i.e. host doesn't need to know of it's existence). However I cannot work out the correct qualifiers for the class (deviceclass below):

__device__ float devicefunction (float *x) {return x[0]+x[1];}

class deviceclass {
    private:
        float _a;

    public:
        deviceclass(float *x) {_a = devicefunction(x);}

        float getvalue () {return _a;}
};    

// Device code
__global__ void VecInit(float* A, int N)
{
    int i = blo开发者_JAVA技巧ckDim.x * blockIdx.x + threadIdx.x;
    if (i < N) {
        deviceclass *test;

        test = new deviceclass(1.0, 2.0);

        A[i] = test->getvalue();
    }
}

// Standard CUDA guff below: Variables
float *h_A, *d_A;

// Host code
int main(int argc, char** argv)
{
    printf("Vector initialization...\n");
    int N = 10000;
    size_t size = N * sizeof(float);

    // Allocate
    h_A = (float*)malloc(size);
    cudaMalloc(&d_A, size);

    printf("Computing...\n");
    // Invoke kernel
    int threadsPerBlock = 256;
    int blocksPerGrid = (N + threadsPerBlock - 1) / threadsPerBlock;
    VecInit<<<blocksPerGrid, threadsPerBlock>>>(d_A, N);

    // Copy result from device memory to host memory
    cudaMemcpy(h_A, d_A, size, cudaMemcpyDeviceToHost);

    //...etc
}

Setting Deviceclass as solely a __device__ throws an error as it's called from a global function, however setting it as __device__ __host__ or __global__ seems unnecessary. Can someone point me in the right direction?


It turns out the qualifiers have to go on the member functions of the class, below is a fully working version:

#include <iostream>
#include <stdio.h>
#include <stdlib.h>

using namespace std;

void Cleanup(void);


// Functions to be pointed to
__device__ float Plus (float a, float b) {return a+b;}

class deviceclass {

    private:
        float test;

    public:
        __device__ deviceclass(float a, float b) {
            test = Plus(a,b);
        }

        __device__ float getvalue() {return test;}
};

// Device code
__global__ void VecInit(float* A, int N)
{
    int i = blockDim.x * blockIdx.x + threadIdx.x;
    if (i < N) {
        deviceclass test(1.0, 2.0);

        A[i] = test.getvalue();
    }
}

// Standard CUDA guff below: Variables
float *h_A, *d_A;

// Host code
int main(int argc, char** argv)
{
    printf("Vector initialization...\n");
    int N = 10000;
    size_t size = N * sizeof(float);

    // Allocate
    h_A = (float*)malloc(size);
    cudaMalloc(&d_A, size);

    printf("Computing...\n");
    // Invoke kernel
    int threadsPerBlock = 256;
    int blocksPerGrid = (N + threadsPerBlock - 1) / threadsPerBlock;
    VecInit<<<blocksPerGrid, threadsPerBlock>>>(d_A, N);

    // Copy result from device memory to host memory
    cudaMemcpy(h_A, d_A, size, cudaMemcpyDeviceToHost);



    // Verify result
    int i;
    for (i = 0; i < N; ++i) {
        cout << endl << h_A[i];
    }

    cout << endl;

    Cleanup();
}

void Cleanup(void)
{
    // Free device memory
    if (d_A)
        cudaFree(d_A);

    // Free host memory
    if (h_A)
        free(h_A);

    cudaThreadExit();

    exit(0);
}


I take it that Node() is a typo.

From the CUDA C Programming Guide, Section 3.1.5:

However, only a subset of C++ is fully supported for the device code

and Appendix D.6:

Code compiled for devices with compute capability 2.x and higher may make use of C++ classes...

I think your code is using incompatible C++.

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