AS3 Tween Easing
I've set a hover on and hover off tween to a certain element in flash, where you hover over an element, and an informational window slides in off the bottom, and when you hover off it slides back. Hover, when I hover off before the hover on animation is over, the given object jumps to the end of the first animation and back. How do I make the animation ease in and out when someone hovers over something?
function initialPlacement()
{
block1.x = (-814);
block1.y = (stage.stageHeight - 100);
}
i开发者_如何学JAVAnitialPlacement();
tension.addEventListener(MouseEvent.ROLL_OVER,hover1);
tension.addEventListener(MouseEvent.ROLL_OUT,off1);
function hover1(event:MouseEvent):void{
hover1tween.start();
}
var hover1tween:Tween = new Tween(block1,"x",Regular.easeOut,(0-block1.width),0,30,false);
hover1tween.stop();
function off1(event:MouseEvent):void{
off1tween.start();
}
var off1tween:Tween = new Tween(block1,"x",Regular.easeInOut,0,(0-block1.width),30,false);
off1tween.stop();
initialPlacement();
I believe the easiest way would be using the "continueTo" function which will send the tween in a new direction from where it is rather than restart it.
function initialPlacement()
{
block1.x = (-814);
block1.y = (stage.stageHeight - 100);
block1tween = new Tween(block1,"x",Regular.easeInOut,(0-block1.width),0,30,false);
block1tween.stop();
}
var block1tween:Tween;
initialPlacement();
tension.addEventListener(MouseEvent.ROLL_OVER,hover1);
tension.addEventListener(MouseEvent.ROLL_OUT,off1);
function hover1(event:MouseEvent):void{
block1tween.continueTo(0, 30);
}
function off1(event:MouseEvent):void{
block1tween.continueTo((0-block1.width),30);
}
Does that meet your needs? Otherwise you could replace the tween with a new one each passing in the current coordinates in the "begin" parameter of the Tween, but I find just using "continueTo()" is much easier and cleaner.
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