next steps learning Haskell
I'm not QUITE done with this tutorial. It's starting to get more "abstract" and I feel like I need to start some kind of Haskell project in order to solidify what I already know and see the things I've yet to learn in action (so they're more concrete and less theoretical). Problem is, I don't know what to work on. I've looked at HappStack - which looks AWESOME, but it also looks a little advanced. I was going through the "99 haskell problems" on haskell.org, but those are boring and I can't "show off" when开发者_运维百科 I've completed them. Not that i'm just looking to show off, I just want something I can sort of "use".
You could take a look at Write Yourself a Scheme in 48 Hours.
You might want to peruse some of the chapters in Real World Haskell, which gives some more practical/different applications of Haskell like programming GUIs with GTK+ & Haskell
Plus, it's pretty good at complementing the material in Learn You A Haskell.
If happstack is too much perhaps you should try some of the Hackage packages that are for teaching purposes?
- Haskore-vintage is a simple version of haskore used in the classroom.
- gloss provides high-level OpenGL-backed graphics used for instruction.
I'm not feeling very creative right now, but am leaving this as a wiki - if you're interested in this venue then comment and perhaps others will add to the list.
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